Players will travel to Europe in Microsoft's newest version of its "Forza" auto racing game, to be released for Xbox consoles and PCs on October 2. At the same time, the big players are focusing less on new hardware and more on software - video games that can be turned into long-lived franchises with recurring revenue generated by in-game purchases and subscriptions.
"Seasons will change everything", Xbox executives said on stage at the E3 gaming convention in Los Angeles on Sunday.
The game is a follow-up to "Forza Horizon 3", which took place in Australia. The trailer begins in the typical scenes of summer with greenery as far as the eye can see, but then transitions to a colourful autumn with leaves falling from the trees, a frigid winter where lakes freeze over (opening up whole new areas of play) and a refreshing spring with budding flowers and April showers.
As Polygon reports, away from games Microsoft made two significant announcements. The Xbox One X will also be able to run Forza Horizon 4 at 60 frames per second - a first for a Forza Horizon game on consoles. The service, a sort of Netflix for games, lets players pay a $9.99 monthly fee to play more than 100 games. "You can buy or subscribe or buy and subcribe". Ninja Theory, Compulsion Games, Playground Games, and Undead Labs are now Microsoft studios and therefore future games from them will be exclusive to Xbox.