And aside from having the new cards, everyone will get the Kobolds & Catacombs roguelike dungeon for free. "It's full of monsters, treasures, and traps; it's reminiscent of a simpler time that reminds you of, say, being at a table, gaming with your buddies, and delving deep into dark dungeons". There are also new class-specific legendary weapons for each of the nine classes. Rin, the First Disciple is potentially the most powerful card in Hearthstone, if not any CCG, because she gives players a set of Seal cards that summon demons. It sounds a bit like combining the typical boss encounters from adventures (and more recently, the free single payer content that comes with expansions) combined with an arena run and sprinkled with a loot system. Recruit pulls a card from your deck to be played; this one specifically takes a random minion from your deck and places it on the board, which could have some devastating effects if your deck is stacked with high-cost minions. The publisher also announced a new single-player mode called Dungeon Runs! This will task players with defeating increasingly-difficult bosses and building a deck while progressing through a classic fantasy-inspired dungeon crawl. Also coming is a new keyword, recruit. These cards immediately summon minions from your deck and put them into play. If you lose you have to start over with a novice deck from your class of choice.
Kobalds & Catacombs will come to Hearthstone this December, with a special 50-pack bundle available for the one-time price of $49.99 on Battle.net and in Blizzard's game shop for those looking to pre-purchase. But because you're playing against AI opponents, the Hearthstone team was able to test out some insane cards in Dungeon Run.
Blizzard appeals to those die-hards with expansions like "Kobolds & Catacombs".
Kobolds & Catacombs will finally introduce new legendary weapons, one for each class. Players will have to bash open the chests to get at the loot, but it will be well worth it, since what lies inside might just be some of the most broken and overpowered cards in any CCG ever.